Release date
Hi everybody.
I've made a decision, to release the full version of the game in the state "as it is", on 28th of November 2025. You'll be able to finally play it very, very soon.
I'm sorry for lack of updates on the progress, and so on. There was a lot that happened in my life - I'm not going to bore you with the details, but it left me with very little time to work on the game. But I was able to complete most of the features I've had in plans.
Basically, everything that was in the demo is still in the game, with a lot of improvements. Additionally, I was able to add:
- Aircraft system: completely new class of units with its own combat and navigation systems
- Day/night cycle and weather system: weather conditions and time of day will affect combat and unit navigation
- Save/load system: a bit rudimentary, but will allow the player to save the game upon quitting, and resume it later
- Zombies enemy faction: new enemy faction with unique AI and combat mechanics.
- Alien Civilization enemy faction: the final challenge for players who mastered other factions. Alien civilization can use both ground and airborne units. They will be fearsome enemy. They also have some interesting interactions with other factions...
- Many other small improvements
When my work on what eventually became Y2K Directive started, I've planned to release it in the late 2023, early 2024 at the latest... From the moment I've wrote the first line of code until now, I've changed my job, crossed the magical 30 years old barrier, visited 3 countries, moved to a new house and as of recently - got married.
During the initial stages of the development, I've had really big plans for the game - a lot of systems interacting with each other, a real story generator. And while that was more or less achieved, obviously more could be done. I have plans for a series of updates, which will bring new things, like:
- Insurgency system
- Unit customization
- Random "world events" system, with effects on every playthrough
- Expanded economy/supply system
- More units, weapons, content
- Lore
And I will be working on them in the coming months. Part of me wants to delay the release even further, to include all of these features, but... Other part of me is already burned out.
With that in mind, I've go to admit that initially I planned to set the price of the game at 15$ for all regions... But given all of the above, in its current state, Y2K Directive will release on 28th of November 2025 for only 5.99$ with the 10% discount during its launch week.
Thank you for all the wishlists, feedback and so on. I can't wait for you to finally have the game on your hands.
Get Y2K Directive
Y2K Directive
Unique blend of real time strategy and an unfair survival wargame!
| Status | In development |
| Author | damoch |
| Genre | Strategy, Role Playing |
| Tags | 4X, Aliens, military, Monsters, Procedural Generation, Real time strategy, Singleplayer, upgrades |
| Languages | English |
More posts
- Summing up the 2024Dec 22, 2024
- Demo Update (October 2024)Oct 09, 2024
- Demo Update (September 2024)Sep 19, 2024
- Demo Update (August 2024)Aug 05, 2024
- Demo Update (July 2024)Jun 27, 2024
- Demo update (June 2024)Jun 05, 2024
- HTML5 build hotfixMay 08, 2024
- Demo Update (v0.4.4)Apr 30, 2024
- Demo Update (April 2024)Apr 11, 2024

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